// This is just wrapper header for glew.
#ifndef __MC_NO_GLEW__
  #include "contrib/glew/glew.h"
#else
  #ifndef __MC_GLES__
    #ifdef _MSC_VER
      #include <windows.h>
      #include <wingdi.h>
      #include <GL/gl.h>
    #else
      #ifdef __APPLE__
        #define GL_SILENCE_DEPRECATION
        #define GL_GLEXT_PROTOTYPES
        #include <OpenGL/gl.h>
        #include <OpenGL/glext.h>
      #else
        #define GL_GLEXT_PROTOTYPES
        #include <GL/gl.h>
        #include <GL/glext.h>
      #endif
    #endif
  #else
    #include <GLES2/gl2.h>
  #endif
#endif
