diff '--color=auto' -Naur suspendoutput-2.1.0.orig/suspendoutput.c suspendoutput-2.1.0/suspendoutput.c --- suspendoutput-2.1.0.orig/suspendoutput.c 2016-12-31 21:26:54.000000000 +0100 +++ suspendoutput-2.1.0/suspendoutput.c 2025-09-27 23:13:21.067926000 +0200 @@ -320,8 +320,9 @@ (!cDummyPlayerControl::IsOpen()) ) { bool Play, Forward; int Speed; - if(cControl::Control() && - cControl::Control()->GetReplayMode(Play, Forward, Speed) && + cMutexLock MutexLock; + if(cControl::Control(MutexLock) && + cControl::Control(MutexLock)->GetReplayMode(Play, Forward, Speed) && Play) Activity(); } diff '--color=auto' -Naur suspendoutput-2.1.0.orig/timer.c suspendoutput-2.1.0/timer.c --- suspendoutput-2.1.0.orig/timer.c 2016-06-08 21:15:54.000000000 +0200 +++ suspendoutput-2.1.0/timer.c 2025-09-27 23:08:01.032626387 +0200 @@ -121,7 +121,7 @@ m_Lock.Lock(); while(m_Events.First()) { m_Signal.TimedWait(m_Lock, - max(1, m_Events.First()->TimeToNextEvent())); + std::max(1, m_Events.First()->TimeToNextEvent())); TRACE("cTimerThread::Action waked up"); while(NULL != (m_RunningEvent = m_Events.First()) && m_RunningEvent->TimeToNextEvent() <= 0) { @@ -204,7 +204,7 @@ m_Instance->m_Lock.Lock(); m_Instance->m_Signal.Broadcast(); } - m_Instance->Add(new cTimerThreadEvent(Handler, max(1U,TimeoutMs), + m_Instance->Add(new cTimerThreadEvent(Handler, std::max(1U,TimeoutMs), DeleteOnCancel)); m_Instance->m_Lock.Unlock(); m_InstanceLock.Unlock(); diff '--color=auto' -Naur suspendoutput-2.1.0.orig/timer.h suspendoutput-2.1.0/timer.h --- suspendoutput-2.1.0.orig/timer.h 2016-06-08 21:20:37.000000000 +0200 +++ suspendoutput-2.1.0/timer.h 2025-09-27 23:09:24.600443250 +0200 @@ -243,7 +243,7 @@ template cTimerEvent *CreateTimerEvent(TCLASS *c, void (TCLASS::*fp)(void), - unsigned int TimeoutMs, bool runOnce = true) + unsigned int TimeoutMs, bool runOnce) { return new cTimerFunctor0(c,fp,TimeoutMs,runOnce); } @@ -251,7 +251,7 @@ template cTimerEvent *CreateTimerEvent(TCLASS *c, void (TCLASS::*fp)(TARG1), TARG1 arg1, - unsigned int TimeoutMs, bool runOnce = true) + unsigned int TimeoutMs, bool runOnce) { return new cTimerFunctor1(c,fp,arg1,TimeoutMs,runOnce); }